Animation Design System Based on 3D Image Technology

Authors

  • Fan Jiang Major in Cartoon and Animation, Department of Film Press and Contents, Cheongju University, Chungcheong Buk-do, (28503), Republic of Korea

Abstract


With the rapid development of computer technology, imaging technology, in particular the 3D(three-dimensional) modeling and simulation techniques are being increasingly used. However, due to the complexity of the 3D mapping technique itself, in the development of new 3D mapping technology as well as in the implementation in the engine, how to produce a 3D drawing has become difficult in today’s design and drawing domains. Therefore, based on the existing 3D mapping techniques, an in-depth analysis of the characteristics of the existing 3D drawing techniques is carried out, and a drawing system based on 3D technology is proposed. Also, in this study, the engine structure is divided, and the architecture and functional design of the 3D engine animation system is completed. Regarding the 3D image engine, the analysis of the animation design system indicated that when
the HDR (High-Dynamic Range) effect is on and off, the rendered frame rates averaged 133.76FPS and 233.44FPS respectively. Therefore, a study of the animation design system is necessary.

Keywords: Animation design system, three-dimensional image, rendering effect, high dynamic range

Cite As

F. Jiang, "Animation Design System Based on 3D Image Technology",  Engineering
Intelligent Systems,
vol. 32 no. 5, pp. 411-419, 2024.






Published

2024-09-01