Design and Implementation of Red Culture Education experience System Based on VR Technology

Authors

  • Churan Liu School of Marxism, Zhengzhou Railway Vocational & Technical College, Zhengzhou 451460, Henan, China

Abstract

Red culture is an important heritage of Chinese revolutionary history, and contains rich educational value. Traditional modes of red culture education lack interaction and immersion, and therefore cannot fully meet the needs of today’s learners. In order to create a more vivid and effective means of conveying red culture, this study combined virtual reality technology to design and achieve an immersive educational experience system. The integration of technology and education enables learners to improve their knowledge mastery, strengthen their emotional identification, and facilitate the communication of red culture. Based on constructionist learning theory, immersion theory and multimedia learning theory, a system architecture is constructed that integrates scenario-immersion experience, dynamic content adaptation and user interaction optimization. The system development involves data collection, scenario modeling and algorithm design, ultimately building a red culture education platform suitable for different learning scenarios. The results show that the system improves the user’s knowledge mastery and emotional recognition, and optimizes the learning experience and ease-of-operation. It demonstrates the broad applicability of virtual reality technology in red culture education.


Keywords: virtual reality technology; red culture education; Immersive learning

Cite As

C. Liu, "Design and Implementation of Red Culture Education experience System Based on VR Technology",
Engineering Intelligent Systems, vol. 33 no. 6, pp. 701-710, 2025.

Published

2025-11-01